Lecture Notes for CSCI 6966

Lecture 1: August 30

Links: Furher reading:

Lecture 2: September 2

Books:

Lecture 3: September 6

Links:

Lecture 4: September 9

Lecture 5: September 13

Lecture 6: September 16

Lecture 7: September 20

Lecture 8: September 23

Lecture 9: September 27

Lecture 10: September 30

We discussed two papers on the sensor selection problem [paper 1] [paper 2]

Lecture 11: October 4

Introduction to Game Theory. There are excellent resources on the web; The overview in the first part of the course is based on these lecture notes.

October 7-28: Project background, related work and formulation presentations

Lecture 12: November 1

Pursuit-evasion games on graphs. An overview of the cops and robbers game and the role of visibility. We studied the case with 0 visibility and infinite visibility.

Lecture 13: November 4

(cont from last lecture). 1 visibility and i-visibility.

Papers related to Lectures 12 and 13:

Lecture 14: November 8

Pursuit-evasion in geometric environments: (Extremely brief!) overview of differential games. The lion and man problem and its variants. Visibility based pursuit-evasion:

Lecture 15: November 11

Online algorithms.
Last modified: Nov 06 2005