Course Outline


This course consists of two parts: fundamentals and applications.

Fundamentals

This part of the course consists of lectures given by the instructor.

Introduction: motivation, representing uncertainty

Elementary decision theory:

  1. Utility and descriptive statistics
  2. Uncertainty due to ignorance of the state of the nature
  3. Bayes strategies
  4. Estimation
  5. Minimax decision rules and games
  6. (Briefly)  probabilistic networks and graphical models
Multi-stage decision making:
  1. MDPs and POMDPs
  2. Dynamic Games

Applications

Within three weeks from the first lecture, each student will pick a problem where dealing with uncertainty plays a fundamental role and identify solutions proposed in the literature. Ideally, there will be 2-3 seminal papers addressing the same problem using different approaches.

The second part of the course will consists of lectures given by the students. Each student will give a lecture which
At the end of the semester, students are required to submit a 3-4 page term-report on their chosen problem.


Grading


In grading the presentation and the term-report, the following will be important: understanding of the fundamentals and comprehensiveness of the critique.