Final Exam
CSCI-4962: Three-Dimensional Computer Graphics
Fall 2002


Administrivia

The final exam will be held on Thursday, December 5, 2002 from 9:00 am to 12:00noon in West Hall Auditorium . The exam will be closed book and closed notes.

Topics

Topics for the final exam include all material covered in class upto and including the lecture of December 2, 2002. Material from before the midterm exam will also be included.

Here are the topics we covered in class that were not covered in the midterm exam. The list below is an outline, and is not exhaustive.

  1. Surfaces
  2. Texture mapping: forward and inverse mapping, mip mapping, texture mapping in OpenGL, bump mapping, 3D texture maps, procedural texture mapping, environment mapping
  3. Visible surface detection: back face culling, depth buffer, scan line techniques, depth sorting, BSP trees, octrees, ray casting
  4. Ray tracing
  5. Fractals:
  6. Procedural modeling: Shape grammars, L-grammars, and plant modeling
  7. Animation: traditional animation, key frame interpolation, animation principles
  8. Procedural animation: physically based animation, behavioral animation for flocking, and particle systems
  9. Articulated structure animation: Hierarchical transformations, forward and inverse kinematics, motion capture

Review


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Srinivas Akella
Email: sakella@cs.rpi.edu