Final Exam
CSCI-4962: Three-Dimensional Computer Graphics
Fall 2002
Administrivia
The final exam will be held on Thursday, December 5, 2002
from 9:00 am to 12:00noon in West Hall Auditorium .
The exam will be closed book and closed notes.
Topics
Topics for the final exam include all material covered in class upto
and including the lecture of December 2, 2002. Material from before
the midterm exam will also be included.
Here are the topics we covered in class that were not covered in the
midterm exam. The list below is an outline, and is not exhaustive.
- Surfaces
- Spline surfaces
- Polygon meshes
- Quadrics and superquadrics
- Texture mapping: forward and inverse mapping, mip mapping,
texture mapping in OpenGL, bump mapping, 3D texture maps, procedural texture
mapping, environment mapping
- Visible surface detection: back face culling, depth buffer, scan line techniques, depth sorting, BSP trees, octrees, ray casting
- Ray tracing
- Fractals:
- Fractal properties, fractal dimension
- Random midpoint displacement, terrain generation
- Julia and Mandelbrot sets
- Procedural modeling: Shape grammars, L-grammars, and plant modeling
- Animation: traditional animation, key frame interpolation, animation principles
- Procedural animation: physically based animation, behavioral animation for flocking, and particle systems
- Articulated structure animation: Hierarchical transformations,
forward and inverse kinematics, motion capture
Review
- Here are some final exam review questions ( pdf file) from the Fall 2000 version
of the course to improve your understanding of the material.
You have already seen some of these questions in your HWs. Ignore
questions 4, 5, and 21, which are based on material we did not cover.
- Midterm review topics and questions.
Back to the course home page
Srinivas Akella
Email: sakella@cs.rpi.edu