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Index
 
  The Processing 1.0 _ALPHA_ Reference is a work in progress.
If you see any errors or have any comments, please write to: reas at groupc.net
Name  

loadSound()

   
Examples  
BSound clong; 
void setup() { 
  clong = loadSound("clong.wav"); 
  repeat(clong); 
} 

Description   Loads a sound into a variable of type BSound. Both .wav and .au sound files may be loaded. To load correctly, sound must be located in the data directory of the current sketch. Sounds are resampled when loaded, conserving their original duration, but at the same sampling rate of the sonic engine.
   
Syntax  
loadSound(filename)
   
Parameters  
filename   string: name of file to load

   
Returns   BSound
   
Usage   Web & Application
   
Related   BSound
beginSound()
   
© 2003- 2001 Massachusetts Institute of Technology and Interaction Design Institute Ivrea
Processing is an open project initiated by Ben Fry and Casey Reas