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News
Colloquia
Discrete Differential Geometry and its Applications
Yiying Tong
Computer Science Department
California Institute of Technology
Monday, March 26, 2007
In this talk, we demonstrate the value of a structure-preserving
discretization of geometry through its applications in computer graphics and
animation. We first present a general framework for calculus on manifolds
represented as meshes. The framework is built on a formal discretization of
Cartan's exterior calculus of differential forms. Then we point out its
relationship to commonly-used geometric computational tools like discrete
Laplacian operators, and Hodge decomposition to name a few. Applying this
general framework to geometric modeling and texture mapping, we show various
algorithms for geometric texture synthesis, quadrangulation of triangular
meshes, and seamless texturing of arbitrary surfaces from photos. With the
exact same framework, we demonstrate how fluid simulation on simplicial
complexes can be implemented in an intrinsic manner through proper
discretization of flux and vorticity. Extending the framework to general
dynamics, we finally show how the preservation of geometric structures
directly leads to numerically-superior time integrators.
Bio Yiying Tong is a postdoctoral scholar in computer science department at
California Institute of Technology. He received a master's degree from
Zhejiang University in China, and a PhD degree in computer science from
University of Southern California. His research interests include: discrete
differential geometry, computer animation, and discrete geometric modeling.
He currently focuses on discrete differential forms and their application in
meshing, fluid simulation and elasticity.
Administrative support: Jacky Carley (x8291)
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