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* News

Colloquia

Advances and Challenges in the Simulation of Deformable Objects

Eitan Grinspun
Columbia University

Friday, May 5, 2006
JEC 3117 - 4:00 p.m. to 5:00 p.m.
Refreshments at 3:30 p.m.

Abstract:


What makes efficient simulation of thin, flexible objects a difficult yet important task? So-called thin-shell models are common to many computing applications including geometric modeling, engineering simulations, and feature film animation. Despite their importance, and the attention that has been given to simulating phenomena such as cloth, car bodies, and other thin objects, several goals remain elusive.

In this talk I will discuss current and recent projects that we* are pursuing in this area, and I will outline a direction which I feel has tremendous potential for both engineering and artistic endeavors.

* Joint work with many cherished colleagues including Mathieu Desbrun, Denis Zorin, Peter Schroder, and students Akash Garg, Miklos Bergou, David Harmon, Adrian Secord, Max Wardetzky, and Yotam Gingold.

Bio:

Eitan Grinspun is an Assistant Professor of Computer Science at Columbia University, following a one year residence at the Courant Institute of Mathematical Sciences in New York University. His interests focus on multiresolution methods and discrete differential geometry with applications to physical simulation and geometric modeling. In 2003 he received a doctorate from the California Institute of Technology for work on the Basis Refinement Method, following a Masters degree in asynchronous VLSI also from Caltech. He was an NVIDIA fellow in 2001, and an Everhart Distinguished Graduate Lecturer in 2003.

Hosted by: Barbara Cutler (x3274)


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