I have created a new software tool dubbed dVC capable of simulating systems of bodies experiencing
unilateral contacts with friction. Since different problems require different levels of accuracy, dVC
provides user-selectable body types (rigid or locally-compliant), motion models (first-order, quasi-
static, dynamic), and several state-of-the-art time-stepping methods. One can also choose to include
friction between each body and the plane of motion. To support optimal and robust part design,
dVC also allows on-the-fly changes to parameters of the geometric and physical models.
dVC is joint work with Patrick Marion, Binh Nguyen, and Benjamin Roghani from the Computer Science Department of RPI and Jonathan Fink at GRASP Lab UPenn under the supervision of Dr. Jeff Trinkle. We also collaborate with other members of the daVinci group.