CSCI 4530/6530 - Spring 2011
Advanced Computer Graphics
  Contact Information
  Office Hours



  Assigned Readings

  Lecture notes
  Lab materials
  Test reviews

  Collaboration Policy
    gcc/g++ notes
    GL/glut notes
  Homework Late Policy
  Electronic Submission

Final Project
   Spring '11 Projects
   Spring '10 Projects
   Spring '09 Projects
   Spring '08 Projects
   Spring '07 Projects

Academic Integrity

Spring 2011 Final Projects

Advanced Rendering
for Augmented Reality
on Mobile Devices

Griffin Milsap & Eric Bourland

Ray Tracing for Underwater
Illumination Estimation

Jason Rock

Feature Complete Ray Tracer
Geoffrey Wright & Zachary Lynn

Rigid Body Dynamics
Simulator Sandbox

Patrick Phipps & Sriram Narayanan

Subdivision of Silhouette Edges
in Interactive Time

Florian Boulnois & Michael Andryauskas

Screen-Space Ambient Occlusion
by Unsharp Masking
of the Depth Buffer

Jay Chamberlin & Evan Sullivan

Object-Space Toon Shading
Lore Cox & Mary DeVarney

A Better Ray Tracer
David Cohen

WebGL Whiteboard Eraser
Michael Snyder

A GPU Accelerated
Volumetric Ray Tracer
for Incandescent Gas

Andrew Zonenberg & Sylvia Forrest

ICU Virtual Window OpenGL
Cloud and Snow Simulation

Melvin Diaz & Timothy Campbell

Monte Carlo Subsurface Scattering
Gregory White

Visibility Aware Steering
with Rasterization

James Zhao
Here are the Final Project Guidelines.